China online games industry: Farewell to trace the growth of a new breakout brutal path
Posted on 2010-7-5 at 08:10 in Gold For Wow
China online games industry: Farewell brutal path of growth and look for new sources of breakthrough: www.wowgold365.co.uk Published time :2009-12-21 The new breakthrough path Wow Gold to where? There are indications crazy games that alone fifteen or sixteen individual, a month or two will be able to develop a game, and the great success of the era gone. To continue to profit, really want to fixed points of their brains. This is a case of one another wow mage builds ahead of a grand experiment, although the present situationOnline games the next decade ago five or six years, game2.0 hard to become mainstream, but in this run-in period, if a grand success, in subsequent years, this is likely to be online games industry, one way forward. Grand plan: Platform 2.0 grand once again walk in wow items front of in the industry. Allowing the player to become a part of the game created for the game to inject more fresh blood into game2.0 in mind. Reporter had an exclusive learned that a grand game2.0 based on the concept of ongoing development of the corresponding platform is the zero world. According to President and CTO of Shanda, Shanda's chairman Tan Qun Zhao GamesDisclosed to reporters, the game platform is the final stage of research and development, it is expected to be available next summer test. Buddha said that 3000 world, we hope that the zero world is the starting point, in this platform, users can create their own world. The entire space from the zero world platform and a variety of sizes Boundless composition, the user can enter a different the game scene, to each of the world to play. Tan Qun Zhao says. To make the user's world as the game's official servers, the technology presented an enormous challenge, can be said to revolutionary technological change. The most important is the underlying structure. Tan QunZhao said that in a standard cloud computing architecture, users simply create a content distribution after the game platform, do not pipe in which the server is running or how much his world after the load. Shanda will also have a reward mechanism: Players are eligible for benefits, consumer electronics market and the creation of innovative elements of the more profitably. In fact, apart game2.0 can make the game closer to the user, the grand strategy also is based on this platform to discovering and developing a number of studios. This is strongly supported than its current 18 Fund threshold lower, because the latter are required is a delivery capacity of the team, but alsoShanda accept the strict inspection. After all, in the absence of technical support, the random scatter money to support the metroid prime external team is not at all practical. While in the zero world platform, in 2034, any person can participate in game development and design. Like a starting point to change the network literature the same pattern, game2.0 model online games industry, Wow Gold Sale the impact may not necessarily be disruptive, but it can make more creative in order to lower the threshold of being absorbed. Tan Qun Zhao said.
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Do you want to read more news about WoW:
http://www.0579xdh.cn/boke.asp?hutytt.index.html
http://www.umicom.com/Nina/blog/
http://www.websazam.com/blogs/timothy/
http://www.shen91.com/member/index.php?uid=shengwang456824
http://www.pda7.com/member/index.php?uid=fdsfdsewwe
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